Monthly Archives: August 2016

OP: Red Dawn – Field Report and Experience

So this month I had the pleasure of attending  OP: Red Dawn. A multi-day Milsim run by the Aces and Eights out at the Tranquille Sanatorium in Kamloops BC.

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Photo courtesy of my teammate Loops (Jon) who played the part of a press photographer throughout the weekend. He makes us look badass.

Read on below for details on the event and my experiences.

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I’ve been bit by the AOR1 bug again!

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Recently I have been bit by the AOR1 bug again; being on a budget I looked for some decent replicas out there. After some searching I found a small and newer company named Hellfire Development. I picked up a MMAC and an assortment of pouches. Though I already have a LBT 6094 slick and a Toy Soldier 6094, I have always wanted a MMAC because of a few photos used by SEALs in the wild. I was able to ask a buddy to lend me his Eagle MMAC to do a comparison to see the accuracy of their work.

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HM AK Optic Mount

While I’ve been kind of quiet on here as of late, I have certainly not stopped buying.

This item at least wasn’t a week (or two or three or four) of Kraft Dinner’s worth of saving those (now-obsolete) pennies for – the “real steel” mount would have been – but this mail order (and accompanying pictures) showed up a couple of months ago.

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Those of you who are keen on American AK parts may recognize this as resembling one of the most highly regarded side mount designs on the (US) market.

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Planning for 42hrs Scenario: Part 1

With an upcoming game here in BC in a pretty cool 100-acre venue (and only a few hours drive from home) coming up this weekend, the following is a rough draft of my WIP packing list:

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Note this is not a complete packing list yet – one intentional omission is the clothing that I’ll be wearing. I’m primarily missing a day pack (TBD) to carry the secondary hydro reservoir and some of the smaller non-essentials – or so my plan goes.

Additionally, I will have a larger bag of back-ups, tools, additional supplies & water that I will not be carrying with me onto the field. As this game is being advertised as a “scenario,” players are being allowed to walk off the area in play if they so desire for sleep breaks & the like; as such, items stored outside of the game are still somewhat accessible. Players are also allowed to play for as long as they would like – which is what I’m planning for.

Irregardless, it should be fun to run around & sling plastic in what is more or less a ghost town – I’m interested to see what this organizer may be capable of on a much larger scale of game.